Falling Out of Favor is my attempt to create more of a cohesive dialog between the virtual and the real. I am breaking down the divide and finding ways for the two worlds to co-habitate. In the previous two works there was an opposition occurring between my depictions of the real and virtual largely due to the two channel video format. There is a sense of limbo emanating from the video. I want the viewer to have a visceral reaction to the action. Virtual Alyssa falls to her “death”--something not possible because you can’t die in Second Life without gaming intervention--only to wake up in real life to then fall again in Second Life. The loop is created to highlight the unusual space that happens when a viewer escapes into virtual life while still never being able to physically leave real life.